My final major project for my BA in Digital Media Design. Everything in the game was created in under 7 weeks, from concept through to the final game. The work included modelling all the vehicles, buildings, scenery elements, textures and writing the game engine in Gamemaker Studio.
A large selection of the game models created for my final major project. Here rendered out through Maya using Mental Ray.
A simple experiment for a low polygon game character, with basic run animation loop.
A quick ‘sketch’ in Maya for a potential character concept.
3d style test attempting to get a rough and ready folded edge stitched together feel.