Web design, business cards and stationary, photo touch-ups and poster design.
My final major project for my BA in Digital Media Design. Everything in the game was created in under 7 weeks, from concept through to the final game. The work included modelling all the vehicles, buildings, scenery elements, textures and writing the game engine in Gamemaker Studio.
A large selection of the game models created for my final major project. Here rendered out through Maya using Mental Ray.
Motion graphic for the Vice Rule Britannia brief for the D&AD New Blood contest created whilst studying.
A simple experiment with the basic physics within Maya. Originally to form part of a much larger project.
Early practice animating within Maya using simple pivot points.
An experimental video created to explore different methods of video production. In this case the use of compositing to add 3d models into footage.
A simple experiment for a low polygon game character, with basic run animation loop.
A quick ‘sketch’ in Maya for a potential character concept.
These motion graphics were created for the Novium Museum Chichester as part of a 15 hour exam. All of the content was created during the 15 hours.